forked from OpenGamers/abaddon
fix double close of store throwing
This commit is contained in:
parent
a51b813f70
commit
2257ff9798
|
@ -2095,6 +2095,7 @@ Store::Database::~Database() {
|
|||
}
|
||||
|
||||
int Store::Database::Close() {
|
||||
if (m_db == nullptr) return m_err;
|
||||
m_signal_close.emit();
|
||||
m_err = sqlite3_close(m_db);
|
||||
m_db = nullptr;
|
||||
|
@ -2147,7 +2148,6 @@ Store::Statement::Statement(Database &db, const char *command)
|
|||
if (m_db->SetError(sqlite3_prepare_v2(m_db->obj(), command, -1, &m_stmt, nullptr)) != SQLITE_OK) return;
|
||||
std::string tmp = command;
|
||||
m_db->signal_close().connect([tmp, this] {
|
||||
puts(tmp.c_str());
|
||||
sqlite3_finalize(m_stmt);
|
||||
m_stmt = nullptr;
|
||||
});
|
||||
|
|
Loading…
Reference in New Issue
Block a user