_ _ _ __| |__| |__ _ __| |_ |_ / '_ \ / _` (_-< _| /__|_.__/_\__,_/__/\__| zblast for MCL. Supports MCL versions 1.2 or higher. No additional dependencies required. zblast - shoot the thingies for Linux. A 3D wireframe space shooter which uses svgalib. NOTE ON X11 SUPPORT: X11 support is disabled by default. You need to acquire the X11 headers from freedesktop and compile with them in your includes. The source code for zblast has been provided in this directory for that purpose. Game and performance options: -small On zblast, use 320x200 (quicker) rather than 640x480x256 (nicer). zblast also uses 320x200 on cards which don't support 640x480x256. -dbuf use double buffering. This is slower but should eliminate any flicker. -nomusic don't play any titlescreen or in-game music. This currently only makes any difference on Linux, and only if MUSIC_SUPPORT was defined when compiling. This option might be a good idea on (really) slow machines. -nosound no sound at all. Also only applies to Linux, etc. This implies -autofire enable auto-fire, letting you hold down fire rather than hammering the space bar. Since this is a bit of a cheat, high-score saving is disabled. Commands provided by this package: - zblast